Sciweavers

356 search results - page 62 / 72
» A Volumetric Approach for Interactive 3D Modeling
Sort
View
SIGGRAPH
1995
ACM
15 years 1 months ago
A signal processing approach to fair surface design
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals...
Gabriel Taubin
IVA
2009
Springer
15 years 1 months ago
Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent
In human-human conversation, the first impression decides whether two people feel attracted by each other and whether contact between them will be continued or not. Starting from ...
Nikolaus Bee, Elisabeth André and Susanne Tober
ICIP
2009
IEEE
14 years 7 months ago
Eye reflection analysis and application to display-camera calibration
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
AFRIGRAPH
2004
ACM
15 years 2 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
3DIM
2003
IEEE
15 years 1 months ago
Efficient Surface Reconstruction from Range Curves
This paper proposes an approach for surface reconstruction of free-form rigid objects from an arbitrary set of intersecting range curves. A strategy for updating the reconstructed...
Dragan Tubic, Patrick Hébert, Denis Laurend...