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» A behavior model for persuasive design
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74
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CHI
2008
ACM
16 years 2 days ago
The GroceryMate: eliciting community empathy and transforming it into purposeful action
People who are homeless in the United States lack adequate amounts of nutritious food which is detrimental to their health. We are designing a grocery shopping assistance device t...
Rajasee S. Rege, Jennifer L. Allen, Eric P. Drewsk...
100
Voted
ACMACE
2009
ACM
15 years 6 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
DAC
2008
ACM
16 years 20 days ago
SystemCoDesigner: automatic design space exploration and rapid prototyping from behavioral models
SystemCoDesigner is an ESL tool developed at the University of Erlangen-Nuremberg, Germany. SystemCoDesigner offers a fast design space exploration and rapid prototyping of behavi...
Christian Haubelt, Thomas Schlichter, Joachim Kein...
CHI
2005
ACM
16 years 2 days ago
Dynamic speedometer: dashboard redesign to discourage drivers from speeding
We apply HCI design principles to redesign the dashboard of the automobile to address the problem of speeding. We prototyped and evaluated a new speedometer designed with the expl...
Manu Kumar, Taemie Kim
ATAL
2005
Springer
15 years 5 months ago
Generating intentions through argumentation
In this paper we consider how a BDI agent might determine its best course of action. We draw on previous work which has presented a model of persuasion over action and we discuss ...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...