We present an approach for estimating the relative transformations between fragments of a broken cylindrical structure in 3d. To solve this problem, we first measure the orientatio...
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
A model for the dynamic simulation of flexible bodies subject to non-penetration constraints is presented. Flexible bodies are described in terms of global deformations of a rest ...
This paper shows how range-flow can help to estimate the elastic constants of complete objects. In our framework, the object is deformed actively by a robotic device pushing into ...
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...