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SIGECOM
2003
ACM
122views ECommerce» more  SIGECOM 2003»
15 years 5 months ago
k-Implementation
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party ...
Dov Monderer, Moshe Tennenholtz
ISCC
2002
IEEE
135views Communications» more  ISCC 2002»
15 years 4 months ago
End-to-end versus explicit feedback measurement in 802.11 networks
Higher layer protocols in wireless networks need to dynamically adapt to observed network response. The common approach is that each session employs end-to-end monitoring to estim...
Manthos Kazantzidis, Mario Gerla
VL
2002
IEEE
124views Visual Languages» more  VL 2002»
15 years 4 months ago
Supporting the Construction of Real World Interfaces
In recent years, real world objects have been used to reflect information previously shown on the computer screen. While most earlier efforts have required significant developer...
D. Scott McCrickard, David Wrighton, Dillon Busser...
SIGMOD
2010
ACM
221views Database» more  SIGMOD 2010»
15 years 4 months ago
Low overhead concurrency control for partitioned main memory databases
Database partitioning is a technique for improving the performance of distributed OLTP databases, since “single partition” transactions that access data on one partition do no...
Evan P. C. Jones, Daniel J. Abadi, Samuel Madden
ESORICS
2006
Springer
15 years 3 months ago
Conditional Reactive Simulatability
Abstract. Simulatability has established itself as a salient notion for defining and proving the security of cryptographic protocols since it entails strong security and compositio...
Michael Backes, Markus Dürmuth, Dennis Hofhei...