Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the lim...
Keith Cheverst, Nigel Davies, Keith Mitchell, Adri...
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
There have been many location sharing systems developed over the past two decades, and only recently have they started to be adopted by consumers. In this paper, we present the re...
Janne Lindqvist, Justin Cranshaw, Jason Wiese, Jas...