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ACMACE
2008
ACM
14 years 11 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin
MHCI
2004
Springer
15 years 3 months ago
Smartphone Views: Building Multi-device Distributed User Interfaces
Abstract. This paper introduces a prototype of a distributed user interface (DUI) on dual devices, a workstation and a Windows Mobilepowered smartphone. By porting the XML-complian...
Micael Sjölund, Anders Larsson, Erik Berglund
INFOCOM
2012
IEEE
13 years 3 days ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
CHI
2010
ACM
15 years 4 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
66
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MHCI
2009
Springer
15 years 4 months ago
Head tilting for interaction in mobile contexts
Developing interfaces for mobile situations requires that devices are useable on the move. Here, we explore head tilting as an input technique to allow a user to interact with a m...
Andrew Crossan, Mark McGill, Stephen A. Brewster, ...