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SCAM
2006
IEEE
15 years 3 months ago
Comparative Study of Refactoring Haskell and Erlang Programs
Refactoring is about changing the design of existing code without changing its behaviour, but with the aim of making code easier to understand, modify, or reuse. Taking Haskell an...
Huiqing Li, Simon Thompson
ACL
2012
13 years 5 days ago
Learning to "Read Between the Lines" using Bayesian Logic Programs
Most information extraction (IE) systems identify facts that are explicitly stated in text. However, in natural language, some facts are implicit, and identifying them requires â€...
Sindhu Raghavan, Raymond J. Mooney, Hyeonseo Ku
JOT
2007
109views more  JOT 2007»
14 years 9 months ago
Introductory Game Programming Instruction with OOP - What is required, How is it addressed, and Which language wins?
: This paper analyzes three popular programming languages (Adobe/Macromedia Flash, Java and Visual Basic.net), used to teach introductory 2D game programming courses. Presented in ...
Lakshmi Prayaga

Book
340views
16 years 5 months ago
Essentials of the Java Programming Language, Part 1
"If you are new to programming in the Java language, have some experience with other languages, and are familiar with things like displaying text or graphics or performing sim...
By Monica Pawlan
ECOOP
2003
Springer
15 years 3 months ago
Modeling Crosscutting in Aspect-Oriented Mechanisms
Modeling four aspect-oriented programming mechanisms shows the way in which each supports modular crosscutting. Comparing the models produces a clear three part characterization of...
Hidehiko Masuhara, Gregor Kiczales