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Book
352views
16 years 8 months ago
Object-Oriented Reengineering Patterns
"The documentation is missing or obsolete, and the original developers have departed. Your team has limited understanding of the system, and unit tests are missing for many, i...
Serge Demeyer, Stéphane Ducasse, Oscar Nierstrasz
SIGGRAPH
2000
ACM
15 years 2 months ago
The digital Michelangelo project: 3D scanning of large statues
We describe a hardware and software system for digitizing the shape and color of large fragile objects under non-laboratory conditions. Our system employs laser triangulation rang...
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusi...
CN
2006
106views more  CN 2006»
14 years 10 months ago
Efficient large-scale BGP simulations
Simulation has been the method of choice for analyzing large, complex, and highly volatile systems. One of these systems is the inter-domain routing infrastructure of the Internet...
Xenofontas A. Dimitropoulos, George F. Riley
TOMACS
1998
140views more  TOMACS 1998»
14 years 10 months ago
Technical Note: A Hierarchical Computer Architecture Design and Simulation Environment
architectures at multiple levels of abstraction, encompassing both hardware and software. It has five modes of operation (Design, Model Validation, Build Simulation, Simulate Syste...
Paul S. Coe, Fred W. Howell, Roland N. Ibbett, Lau...
CSMR
2006
IEEE
15 years 4 months ago
IntensiVE, a toolsuite for documenting and checking structural source-code regularities
As size and complexity of software systems increase, preserving the design and specification of their implementation structure gains importance in order to maintain the evolvabil...
Kim Mens, Andy Kellens