Abstract- This paper proposes a similarity-based approach for opponent modelling in multi-agent games. The classification accuracy is increased by adding derived attributes from i...
In this paper we describe the development and testing of a tool for self-assessment of affect while interacting with computer systems, meant to be used in many cultures. We discus...
— We present a probabilistic framework for visual correspondence, inertial measurements and Egomotion. First, we describe a simple method based on Gabor filters to produce corre...
The solutions to many vision problems involve integrating measurements from multiple sources. Most existing methods rely on a hidden assumption, i.e., these measurements are consi...
This work introduces a new family of link-based dissimilarity measures between nodes of a weighted directed graph. This measure, called the randomized shortest-path (RSP) dissimil...
Luh Yen, Marco Saerens, Amin Mantrach, Masashi Shi...