In this paper, we consider the problem of super-resolving a human face video by a very high (?16) zoom factor. Inspired by recent literature on hallucination and examplebased lear...
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
This paper proposes a method for period-based gait trajectory matching in the eigenspace using phase synchronization for low frame-rate videos. First, a gait period is detected by ...
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
We consider object recognition as the process of attaching meaningful labels to specific regions of an image, and propose a model that learns spatial relationships between objects....