Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
Affect has been the subject of increasing attention in cognitive accounts of learning. Many intelligent tutoring systems now seek to adapt pedagogy to student affective and motivat...
Jennifer L. Robison, Scott W. McQuiggan, James C. ...
Abstract The paper introduces mixed networks, a new graphical model framework for expressing and reasoning with probabilistic and deterministic information. The motivation to devel...
Abstract— RAMP is a rule-based agent for playing Ms. PacMan according to the rules stipulated in the World Congress on Computational Intelligence Ms. Pac-Man Contest. Our archite...