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» A computationally efficient 3D shape rejection algorithm
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SCA
2007
15 years 1 months ago
Animation collage
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Christian Theobalt, Christian Rössl, Edilson ...
ICIP
2009
IEEE
16 years 9 days ago
Parallel High Resolution Real-time Visual Hull On Gpu
In this paper we present an efficient high resolution Image Based Visual Hull (IBVH) algorithm that entirely runs in real-time on a single consumer graphics card. The target appli...
ICCV
2007
IEEE
16 years 1 months ago
A systematic approach for 2D-image to 3D-range registration in urban environments
The photorealistic modeling of large-scale objects, such as urban scenes, requires the combination of range sensing technology and digital photography. In this paper, we attack th...
Lingyun Liu, Ioannis Stamos
CVPR
2009
IEEE
16 years 6 months ago
Efficient Planar Graph Cuts with Applications in Computer Vision
We present a fast graph cut algorithm for planar graphs. It is based on the graph theoretical work [2] and leads to an efficient method that we apply on shape matching and im- a...
Daniel Cremers, Eno Töppe, Frank R. Schmidt
MICCAI
2006
Springer
16 years 5 days ago
A Log-Euclidean Framework for Statistics on Diffeomorphisms
In this article, we focus on the computation of statistics of invertible geometrical deformations (i.e., diffeomorphisms), based on the generalization to this type of data of the n...
Vincent Arsigny, Olivier Commowick, Xavier Pennec,...