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» A computationally efficient 3D shape rejection algorithm
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CVPR
2009
IEEE
16 years 6 months ago
Unsupervised Learning for Graph Matching
Graph matching is an important problem in computer vision. It is used in 2D and 3D object matching and recognition. Despite its importance, there is little literature on learnin...
Marius Leordeanu, Martial Hebert
CGI
2004
IEEE
15 years 3 months ago
Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
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GPEM
2008
98views more  GPEM 2008»
14 years 11 months ago
Sporadic model building for efficiency enhancement of the hierarchical BOA
Efficiency enhancement techniques--such as parallelization and hybridization--are among the most important ingredients of practical applications of genetic and evolutionary algori...
Martin Pelikan, Kumara Sastry, David E. Goldberg
IEEEMSP
2002
IEEE
15 years 4 months ago
An optimal shape encoding scheme using skeleton decomposition
—This paper presents an operational rate-distortion (ORD) optimal approach for skeleton-based boundary encoding. The boundary information is first decomposed into skeleton and di...
Haohong Wang, Guido M. Schuster, Aggelos K. Katsag...
IVC
2007
131views more  IVC 2007»
14 years 11 months ago
Multi-view correspondence by enforcement of rigidity constraints
Establishing the correct correspondence between features in an image set remains a challenging problem amongst computer vision researchers. In fact, the combinatorial nature of fe...
Ricardo Oliveira, João Xavier, João ...