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» A computationally efficient 3D shape rejection algorithm
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SIGGRAPH
2010
ACM
15 years 3 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...
CVPR
2008
IEEE
16 years 1 months ago
Robust statistics on Riemannian manifolds via the geometric median
The geometric median is a classic robust estimator of centrality for data in Euclidean spaces. In this paper we formulate the geometric median of data on a Riemannian manifold as ...
P. Thomas Fletcher, Suresh Venkatasubramanian, Sar...
SIGGRAPH
1993
ACM
15 years 3 months ago
Frequency domain volume rendering
The Fourier projection-slice theorem allows projections of volume data to be generated in O(n2 log n) time for a volume of size n3 . The method operates by extracting and inverse ...
Takashi Totsuka, Marc Levoy

Publication
275views
16 years 9 months ago
Line-art Illustration of Dynamic and Specular Surfaces
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and s...
Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee
94
Voted
ECCV
2010
Springer
15 years 19 days ago
Self-Adapting Feature Layers
Abstract. This paper presents a new approach for fitting a 3D morphable model to images of faces, using self-adapting feature layers (SAFL). The algorithm integrates feature detect...