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» A computationally efficient 3D shape rejection algorithm
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NIPS
2008
15 years 18 days ago
Bayesian Kernel Shaping for Learning Control
In kernel-based regression learning, optimizing each kernel individually is useful when the data density, curvature of regression surfaces (or decision boundaries) or magnitude of...
Jo-Anne Ting, Mrinal Kalakrishnan, Sethu Vijayakum...
CVPR
2009
IEEE
16 years 3 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
AVI
2008
15 years 1 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CVPR
2007
IEEE
16 years 1 months ago
Efficiently Determining Silhouette Consistency
Volume intersection is a frequently used technique to solve the Shape-From-Silhouette problem, which constructs a 3D object estimate from a set of silhouettes taken with calibrate...
Li Yi, David W. Jacobs
ECCV
2008
Springer
16 years 1 months ago
Projected Texture for Object Classification
Algorithms for classification of 3D objects either recover the depth information lost during imaging using multiple images, structured lighting, image cues, etc. or work directly t...
Avinash Sharma, Anoop M. Namboodiri