Sciweavers

935 search results - page 85 / 187
» A computationally efficient 3D shape rejection algorithm
Sort
View
VC
2010
143views more  VC 2010»
14 years 5 months ago
A PDE method for patchwise approximation of large polygon meshes
Abstract Three-dimensional (3D) representations of complex geometric shapes, especially when they are reconstructed from magnetic resonance imaging (MRI) and computed tomography (C...
Yun Sheng, Alexei Sourin, Gabriela González...
ICPR
2010
IEEE
14 years 11 months ago
Dynamic Hand Pose Recognition Using Depth Data
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
Poonam Suryanarayan, Anbumani Subramanian, Dinesh ...
ICIP
2003
IEEE
16 years 24 days ago
Fast Feldkamp algorithm for cone-beam computer tomography
We propose a new fast Feldkamp algorithm for 3-D cone beam tomography with a circular source trajectory. The algorithm is an extension of our recent fast native 2-D fan-beam recon...
Shu Xiao, Yoram Bresler, David C. Munson Jr.
ISVD
2007
IEEE
15 years 5 months ago
Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams
Jump flooding algorithm (JFA) is an interesting way to utilize the graphics processing unit to efficiently compute Voronoi diagrams and distance transforms in 2D discrete space. T...
Guodong Rong, Tiow Seng Tan
86
Voted
PCM
2005
Springer
146views Multimedia» more  PCM 2005»
15 years 4 months ago
Sequential Mesh Coding Using Wave Partitioning
Recently, various three-dimensional(3-D) mesh coding schemes have been proposed to improve compression efficiency or error resilience. However, we need to consider both coding effi...
Tae Wan Kim, Kyoung Min, Byeong Choi, Yo-Sung Ho