—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Video-based multiple target tracking (MTT) is a challenging task when similar targets are present in close vicinity. Because their visual observations are mixed and difficult to s...