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» A conceptual model for video games and interactive media
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ACMACE
2009
ACM
15 years 1 months ago
Music box: composing and performing visual music
Music Box is an artistic implementation of emergent behavior and its use to create music. Music Box employs Craig Reynold's flocking algorithm to display animated notes that ...
Lindsay Grace
DOCENG
2006
ACM
15 years 3 months ago
Benefits of structured multimedia documents in IDTV: the end-user enrichment system
This paper presents a system that exploits the benefits of modelling multimedia presentations as structured documents within the context of interactive digital television systems....
Pablo César, Dick C. A. Bulterman, A. J. Ja...
CGF
2010
141views more  CGF 2010»
14 years 7 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
HCI
2009
14 years 7 months ago
Seeing the World through an Expert's Eyes: Context-Aware Display as a Training Companion
Responsive Adaptive Display Anticipates Requests (RADAR) is a domain general system that learns to highlight an individual's preferred information displays, given the current ...
Marc T. Tomlinson, Michael Howe, Bradley C. Love
JISBD
2000
14 years 11 months ago
Databases and Natural Language Interfaces
A Natural Language Interface for Databases allows users of multimedia kiosks to formulate natural language questions. User questions are first translated into a logic language and ...
Porfírio P. Filipe, Nuno J. Mamede