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ISORC
2002
IEEE
15 years 6 months ago
Reactive Objects
Object-oriented, concurrent, and event-based programming models provide a natural framework in which to express the behavior of distributed and embedded software systems. However,...
Johan Nordlander, Mark P. Jones, Magnus Carlsson, ...
NETGAMES
2006
ACM
15 years 7 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
IPPS
2005
IEEE
15 years 7 months ago
Fault-Tolerant Parallel Applications with Dynamic Parallel Schedules
Commodity computer clusters are often composed of hundreds of computing nodes. These generally off-the-shelf systems are not designed for high reliability. Node failures therefore...
Sebastian Gerlach, Roger D. Hersch
AUSAI
2004
Springer
15 years 7 months ago
Enhanced Importance Sampling: Unscented Auxiliary Particle Filtering for Visual Tracking
Abstract. The particle filter has attracted considerable attention in visual tracking due to its relaxation of the linear and Gaussian restrictions in the state space model. It is...
Chunhua Shen, Anton van den Hengel, Anthony R. Dic...
UML
2001
Springer
15 years 6 months ago
UML Modelling and Performance Analysis of Mobile Software Architectures
Modern distributed software applications generally operate in complex and heterogeneous computing environments (like the World Wide Web). Different paradigms (client-server, mobili...
Vincenzo Grassi, Raffaela Mirandola