The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Two broad classes of memory models are available today: models with hardware cache coherence, used in conventional chip multiprocessors, and models that rely upon software to mana...
John H. Kelm, Daniel R. Johnson, William Tuohy, St...
We use reconfigurable hardware to construct a high throughput Bayesian computing machine (BCM) capable of evaluating probabilistic networks with arbitrary DAG (directed acyclic gr...
Automatic surveillance of a scene in a broad sense comprises one of the core modules of pervasive applications. Typically, multiple cameras are installed in an area to identify ev...
Vassilis Kolias, Ioannis Giannoukos, Christos Anag...
Abstract—Parameter variations have become a dominant challenge in microprocessor design. Voltage variation is especially daunting because it happens so rapidly. We measure and ch...
Vijay Janapa Reddi, Svilen Kanev, Wonyoung Kim, Si...