Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
The objective of this paper is to extend, in the context of multicore architectures, the concepts of tile algorithms [Buttari et al., 2007] for Cholesky, LU, QR factorizations to t...
In this paper, we demonstrate a high-level approach to modeling and analyzing complex safety-critical systems through a case study in the area of air traffic management. In partic...
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...