Sciweavers

1555 search results - page 79 / 311
» A data intensive distributed computing architecture for
Sort
View
EL
2002
181views more  EL 2002»
15 years 1 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
SPIESR
1998
151views Database» more  SPIESR 1998»
15 years 2 months ago
Synthesizing Parallel Imaging Applications Using the CAP Computer-Aided Parallelization Tool
Abstract. Imaging applications such as filtering, image transforms and compression/decompression require vast amounts of computing power when applied to large data sets. These appl...
Benoit A. Gennart, Marc Mazzariol, Vincent Messerl...
ACMICEC
2004
ACM
171views ECommerce» more  ACMICEC 2004»
15 years 6 months ago
Efficient integration of web services with distributed data flow and active mediation
This paper presents a loosely coupled service-composition paradigm. This paradigm employs a distributed data flow that differs markedly from centralized information flow adopted b...
David Liu, Jun Peng, Kincho H. Law, Gio Wiederhold
VLSID
2004
IEEE
168views VLSI» more  VLSID 2004»
16 years 1 months ago
VLSI Implementation of Visible Watermarking for a Secure Digital Still Camera Design
Watermarking is the process that embeds data called a watermark into a multimedia object for its copyright protection. The digital watermarks can be visible to a viewer on careful...
Saraju P. Mohanty, Nagarajan Ranganathan, Ravi Nam...
NSDI
2010
15 years 2 months ago
The Architecture and Implementation of an Extensible Web Crawler
Many Web services operate their own Web crawlers to discover data of interest, despite the fact that largescale, timely crawling is complex, operationally intensive, and expensive...
Jonathan M. Hsieh, Steven D. Gribble, Henry M. Lev...