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VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
14 years 8 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
GI
2004
Springer
15 years 3 months ago
XML-based Data Integration for Semantic Information Portals
: This paper addresses some classical problems to integrate data sources that are heterogeneous in structure with possibly redundant data along a real world example integrating thr...
Patrick Lehti, Peter Fankhauser, Silvia von Stacke...
CG
2006
Springer
14 years 9 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
AGI
2008
14 years 11 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
EDOC
2005
IEEE
15 years 3 months ago
Semantics of UML 2.0 Activity Diagram for Business Modeling by Means of Virtual Machine
— The paper proposes a more formalized definition of UML 2.0 Activity Diagram semantics. A subset of activity diagram constructs relevant for business process modeling is conside...
Valdis Vitolins, Audris Kalnins