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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 4 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
CHI
2000
ACM
15 years 4 months ago
The impact of fluid documents on reading and browsing: an observational study
Fluid Documents incorporate additional information into a page by adjusting typography using interactive animation. One application is to support hypertext browsing by providing g...
Polle Zellweger, Susan Harkness Regli, Jock D. Mac...
SC
2000
ACM
15 years 4 months ago
Scalable Fault-Tolerant Distributed Shared Memory
This paper shows how a state-of-the-art software distributed shared-memory (DSM) protocol can be efficiently extended to tolerate single-node failures. In particular, we extend a ...
Florin Sultan, Thu D. Nguyen, Liviu Iftode
VRST
2000
ACM
15 years 4 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
CHI
1999
ACM
15 years 4 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez