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ICMCS
2006
IEEE
125views Multimedia» more  ICMCS 2006»
15 years 5 months ago
COSMOS: Peer-to-Peer Collaborative Streaming Among Mobiles
In traditional mobile streaming networks such as 3G cellular networks, all users pull streams from a server. Such pull model leads to high streaming cost and problem in system sca...
Man-Fung Leung, Shueng-Han Gary Chan, Oscar C. Au
MIR
2004
ACM
236views Multimedia» more  MIR 2004»
15 years 5 months ago
Boosting contextual information in content-based image retrieval
We present a new framework for characterizing and retrieving objects in cluttered scenes. This CBIR system is based on a new representation describing every object taking into acc...
Jaume Amores, Nicu Sebe, Petia Radeva, Theo Gevers...
ICDCSW
2003
IEEE
15 years 5 months ago
Dynamic Resource Control for High-Speed Downlink Packet Access Wireless Channel
It is a challenging task to provide Quality of Service (QoS) control for a shared high-speed downlink packet access (HSDPA) wireless channel. In this paper, we first propose a ne...
Huai-Rong Shao, Chia Shen, Daqing Gu, Jinyun Zhang...
MM
2003
ACM
118views Multimedia» more  MM 2003»
15 years 5 months ago
PROMISE: peer-to-peer media streaming using CollectCast
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
Mohamed Hefeeda, Ahsan Habib, Boyan Botev, Dongyan...
ACMACE
2007
ACM
15 years 3 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...