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SGP
2003
14 years 11 months ago
CLODs: Dual Hierarchies for Multiresolution Collision Detection
We present “contact levels of detail” (CLOD), a novel concept for multiresolution collision detection. Given a polyhedral model, our algorithm automatically builds a “dual h...
Miguel A. Otaduy, Ming C. Lin
VMV
2003
146views Visualization» more  VMV 2003»
14 years 11 months ago
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
We present a novel framework for hierarchical collision detection that can be applied to virtually all bounding volume (BV) hierarchies. It allows an application to trade quality ...
Jan Klein, Gabriel Zachmann
SIGGRAPH
2010
ACM
15 years 2 months ago
Subspace self-collision culling
We show how to greatly accelerate self-collision detection (SCD) for reduced deformable models. Given a triangle mesh and a set of deformation modes, our method precomputes Subspa...
Jernej Barbic, Doug L. James
CVGIP
2010
182views more  CVGIP 2010»
14 years 9 months ago
MCCD: Multi-core collision detection between deformable models using front-based decomposition
We present a novel parallel algorithm for fast continuous collision detection (CCD) between deformable models using multi-core processors. We use a hierarchical representation to ...
Min Tang, Dinesh Manocha, Ruofeng Tong
PG
2000
IEEE
15 years 2 months ago
Interactive Simulation of Surgical Cuts
We present a framework for the interactive simulation of surgical cuts such as being practiced in surgical treatment. Unlike most existing methods our framework is based on tetrah...
Daniel Bielser, Markus H. Gross