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» A fast APRIORI implementation
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ICASSP
2008
IEEE
15 years 8 months ago
Implementation of message-passing algorithms for the acquisition of spreading codes
A new technique to acquire pseudo-noise (PN) sequences has been recently proposed in [1] and [2]. It is based on the paradigm of iterative Message Passing (iMP) to be run on loopy...
Massimo Rovini, Fabio Principe, Luca Fanucci, Marc...
FAST
2003
15 years 3 months ago
Design and Implementation of Semi-preemptible IO
Allowing higher-priority requests to preempt ongoing disk IOs is of particular benefit to delay-sensitive multimedia and real-time systems. In this paper we propose Semi-preempti...
Zoran Dimitrijevic, Raju Rangaswami, Edward Y. Cha...
102
Voted
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 1 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
HPDC
2012
IEEE
13 years 4 months ago
VNET/P: bridging the cloud and high performance computing through fast overlay networking
networking with a layer 2 abstraction provides a powerful model for virtualized wide-area distributed computing resources, including for high performance computing (HPC) on collec...
Lei Xia, Zheng Cui, John R. Lange, Yuan Tang, Pete...
ICIP
2000
IEEE
16 years 3 months ago
Estimating Decoding Times of MPEG-2 Video Streams
This paper is motivated through the advantages offered by employing real-time (priority-driven) scheduling (RTS) for efficiently implementing quality-of-service guarantees. For em...
Lars-Olof Burchard, Peter Altenbernd