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ICASSP
2008
IEEE
15 years 4 months ago
Implementation of message-passing algorithms for the acquisition of spreading codes
A new technique to acquire pseudo-noise (PN) sequences has been recently proposed in [1] and [2]. It is based on the paradigm of iterative Message Passing (iMP) to be run on loopy...
Massimo Rovini, Fabio Principe, Luca Fanucci, Marc...
FAST
2003
14 years 11 months ago
Design and Implementation of Semi-preemptible IO
Allowing higher-priority requests to preempt ongoing disk IOs is of particular benefit to delay-sensitive multimedia and real-time systems. In this paper we propose Semi-preempti...
Zoran Dimitrijevic, Raju Rangaswami, Edward Y. Cha...
CORR
2010
Springer
135views Education» more  CORR 2010»
14 years 9 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
HPDC
2012
IEEE
13 years 16 days ago
VNET/P: bridging the cloud and high performance computing through fast overlay networking
networking with a layer 2 abstraction provides a powerful model for virtualized wide-area distributed computing resources, including for high performance computing (HPC) on collec...
Lei Xia, Zheng Cui, John R. Lange, Yuan Tang, Pete...
ICIP
2000
IEEE
15 years 11 months ago
Estimating Decoding Times of MPEG-2 Video Streams
This paper is motivated through the advantages offered by employing real-time (priority-driven) scheduling (RTS) for efficiently implementing quality-of-service guarantees. For em...
Lars-Olof Burchard, Peter Altenbernd