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SIGGRAPH
1999
ACM
15 years 2 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
106
Voted
IPCCC
1999
IEEE
15 years 2 months ago
Accurately modeling speculative instruction fetching in trace-driven simulation
Performance evaluation of modern, highly speculative, out-of-order microprocessors and the corresponding production of detailed, valid, accurate results have become serious challe...
R. Bhargava, L. K. John, F. Matus
IPPS
1999
IEEE
15 years 2 months ago
Lazy Logging and Prefetch-Based Crash Recovery in Software Distributed Shared Memory Systems
In this paper, we propose a new, efficient logging protocol, called lazy logging, and a fast crash recovery protocol, called the prefetch-based crash recovery (PCR), for software ...
Angkul Kongmunvattana, Nian-Feng Tzeng
RTAS
1999
IEEE
15 years 2 months ago
User Level Scheduling of Communicating Real-Time Tasks
Unique challenges are present when one tries to build distributed real-time applications using standard o -the-shelf systems which are in common use but are not necessarily design...
Chia Shen, Oscar González, Krithi Ramamrith...
100
Voted
PEPM
1999
ACM
15 years 2 months ago
Certifying Compilation and Run-Time Code Generation
A certifying compiler takes a source language program and produces object code, as well as a certi cate" that can be used to verify that the object code satis es desirable pr...
Luke Hornof, Trevor Jim