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ACMACE
2004
ACM
15 years 8 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
130
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IBERAMIA
2004
Springer
15 years 8 months ago
Checking Social Properties of Multi-agent Systems with Activity Theory
Many approaches of the agent paradigm emphasize the social and intentional features of their systems, what are called social properties. The study of these aspects demands their ow...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...
120
Voted
LPAR
2004
Springer
15 years 8 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
CVPR
2003
IEEE
15 years 8 months ago
Deformable Pedal Curves with Application to Face Contour Extraction
Pedal curves are the loci of the feet of perpendiculars to the tangents of a fixed curve to a fixed point called the pedal point. By varying the location of the pedal point, def...
Fuzhen Huang, Jianbo Su
ICRA
2003
IEEE
171views Robotics» more  ICRA 2003»
15 years 8 months ago
Motion planning for multiple mobile robots using dynamic networks
- A new motion planning framework is presented that enables multiple mobile robots with limited ranges of sensing and communication to maneuver and achieve goals safely in dynamic ...
Christopher M. Clark, Stephen M. Rock, Jean-Claude...