The success of groupware software largely depends on its capability for being reused in different collaborative scenarios without requiring significant software development effort...
Miguel A. Gomez-Hernandez, Juan I. Asensio-P&eacut...
Manycast is a group communication primitive wherein the source is required to send data packets to a certain number of a given set of destinations. In this article, we design faul...
The structure of customer communication network provides us a natural way to understand customers’ relationships. Traditional customer relationship management (CRM) methods focu...
The development of correct OO distributed software is a daunting task as soon as the distributed interactions are not trivial. This is due to the inherent complexity of distribute...
For a system of distributed processes, correctness can be ensured by (statically) checking whether their composition satisfies properties of interest. However, web services are dis...