We present in this paper an approach aiming at adapting software components. It focuses on adapting component structures instead of adapting component services. Among the motivati...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...
Interactions between agents in an open system such as the Internet require a significant degree of flexibility. A crucial aspect of the development of such methods is the notion o...
Fault tolerance is an important property of large-scale multiagent systems as the failure rate grows with both the number of the hosts and deployed agents, and the duration of com...