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NETGAMES
2006
ACM
15 years 4 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SIGIR
2005
ACM
15 years 3 months ago
Improving collection selection with overlap awareness in P2P search engines
Collection selection has been a research issue for years. Typically, in related work, precomputed statistics are employed in order to estimate the expected result quality of each ...
Matthias Bender, Sebastian Michel, Peter Triantafi...
MSR
2005
ACM
15 years 3 months ago
Improving evolvability through refactoring
Refactoring is one means of improving the structure of existing software. Locations for the application of refactoring are often based on subjective perceptions such as ”bad sme...
Jacek Ratzinger, Michael Fischer, Harald Gall
ISCA
2007
IEEE
217views Hardware» more  ISCA 2007»
14 years 10 months ago
Parallel Processing of High-Dimensional Remote Sensing Images Using Cluster Computer Architectures
Hyperspectral sensors represent the most advanced instruments currently available for remote sensing of the Earth. The high spatial and spectral resolution of the images supplied ...
David Valencia, Antonio Plaza, Pablo Martín...
FTDCS
2004
IEEE
15 years 1 months ago
Autonomous Decentralized Community Construction Technology to Assure Quality of Services
Recent advances in the wireless communication and mobile telecommunications have made mobile commerce possible. In the retail business under the evolving market, the users solicit...
Takanori Ono, Naohiro Kaji, Yuji Horikoshi, Hisayu...