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» A framework for distributed simulation optimization
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TROB
2002
127views more  TROB 2002»
14 years 11 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
COMPSAC
2010
IEEE
14 years 10 months ago
Behavior Monitoring in Self-Healing Service-Oriented Systems
Web services and service-oriented architecture (SOA) have become the de facto standard for designing distributed and loosely coupled applications. Many servicebased applications de...
Harald Psaier, Florian Skopik, Daniel Schall, Scha...
SAC
2000
ACM
15 years 4 months ago
The Mobile Agent Technology to Support and to Access Museum Information
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Paolo Bellavista, Antonio Corradi, Andrea Tomasi
CLUSTER
2009
IEEE
14 years 9 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...
SIGMETRICS
2008
ACM
138views Hardware» more  SIGMETRICS 2008»
14 years 11 months ago
Utility maximization in peer-to-peer systems
In this paper, we study the problem of utility maximization in P2P systems, in which aggregate application-specific utilities are maximized by running distributed algorithms on P2...
Minghua Chen, Miroslav Ponec, Sudipta Sengupta, Ji...