This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
The success of distributed event-based infrastructures such as SIENA and Elvin is partially due to their ease of use. Even novice users of these infrastructures not versed in distr...
Despite a burgeoning demand for parallel programs, the tools available to developers working on shared-memory multicore processors have lagged behind. One reason for this is the l...
Marek Olszewski, Qin Zhao, David Koh, Jason Ansel,...
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
—Recent research results have shown more benefits of the management of code clones, rather than detecting and removing them. However, existing management approaches for code clo...
Tung Thanh Nguyen, Hoan Anh Nguyen, Nam H. Pham, J...