Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
We present a novel variational and statistical approach for shape registration. Shapes of interest are implicitly embedded in a higher dimensional space of distance transforms. In...
Xiaolei Huang, Nikos Paragios, Dimitris N. Metaxas
Abstract. Deformable image registration in the presence of considerable contrast differences and large-scale size and shape changes represents a significant challenge for image r...
Linh K. Ha, Marcel Prastawa, Guido Gerig, John H. ...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...