We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Abstract. In the context of a research about application of dynamic visualisation parameters in animations for monitoring purposes, this paper reports on characteristics of dynamic...
- Modern tools have simplified the development of the enterprise applications by bridging gaps across various technologies like file systems, relational databases, messaging, and w...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...