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170
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ISMAR
2003
IEEE
15 years 10 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
118
Voted
ICSE
2010
IEEE-ACM
15 years 9 months ago
Codebook: discovering and exploiting relationships in software repositories
Large-scale software engineering requires communication and collaboration to successfully build and ship products. We conducted a survey with Microsoft engineers on inter-team coo...
Andrew Begel, Yit Phang Khoo, Thomas Zimmermann
HT
1997
ACM
15 years 9 months ago
Structuring and Visualising the WWW by Generalised Similarity Analysis
This paper describes a generic approach to structuring and visualising a hypertext-based information space on the WWW. This approach, called Generalised Similarity Analysis (GSA),...
Chaomei Chen
115
Voted
UIST
1994
ACM
15 years 9 months ago
Extending a Graphical Toolkit for Two-handed Interaction
Multimodal interaction combines input from multiple sensors such as pointing devices or speech recognition systems, in order to achieve more fluid and natural interaction. Twohand...
Stéphane Chatty
160
Voted
LREC
2010
186views Education» more  LREC 2010»
15 years 6 months ago
WITcHCRafT: A Workbench for Intelligent exploraTion of Human ComputeR conversaTions
We present Witchcraft, an open-source framework for the evaluation of prediction models for spoken dialogue systems based on interaction logs and audio recordings. The use of Witc...
Alexander Schmitt, Gregor Bertrand, Tobias Heinrot...