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» A game controller based on multiple sensors
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87
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ICAT
2003
IEEE
15 years 7 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
133
Voted
APIN
1998
107views more  APIN 1998»
15 years 1 months ago
Multiple Adaptive Agents for Tactical Driving
Abstract. Recent research in automated highway systems has ranged from low-level vision-based controllers to high-level route-guidance software. However, there is currently no syst...
Rahul Sukthankar, Shumeet Baluja, John Hancock
182
Voted
TMC
2012
13 years 4 months ago
Fast Data Collection in Tree-Based Wireless Sensor Networks
—We investigate the following fundamental question—how fast can information be collected from a wireless sensor network organized as tree? To address this, we explore and evalu...
Özlem Durmaz Incel, Amitabha Ghosh, Bhaskar K...
100
Voted
MDM
2007
Springer
147views Communications» more  MDM 2007»
15 years 8 months ago
Collaboratively Querying Sensor Networks through Handheld Devices
We envision that in some wireless sensor network applications, such as environmental monitoring, assisted living, and industrial control, handheld devices will be used from time t...
Tsz Wai Chiu, Qiong Luo
85
Voted
AUTOMATICA
1999
82views more  AUTOMATICA 1999»
15 years 1 months ago
Controllers for reachability specifications for hybrid systems
The problem of systematically synthesizing hybrid controllers which satisfy multiple control objectives is considered. We present a technique, based on the principles of optimal c...
John Lygeros, Claire Tomlin, Shankar Sastry