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» A game-theoretic approach to deformable shape matching
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WSCG
2004
185views more  WSCG 2004»
15 years 1 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
SGP
2007
15 years 2 months ago
Reconstruction of deforming geometry from time-varying point clouds
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...
PAMI
2006
188views more  PAMI 2006»
14 years 11 months ago
Recovering 3D Human Body Configurations Using Shape Contexts
The problem we consider in this paper is to take a single two-dimensional image containing a human figure, locate the joint positions, and use these to estimate the body configura...
Greg Mori, Jitendra Malik
ECCV
2008
Springer
15 years 1 months ago
3D Non-rigid Surface Matching and Registration Based on Holomorphic Differentials
3D surface matching is fundamental for shape registration, deformable 3D non-rigid tracking, recognition and classification. In this paper we describe a novel approach for generati...
Wei Zeng, Yun Zeng, Yang Wang, Xiaotian Yin, Xianf...
ICIP
2007
IEEE
15 years 6 months ago
Dominant Sets-Based Action Recognition using Image Sequence Matching
Action recognition is one of the most active research fields in computer vision. In this paper, we propose a novel method for classifying human actions in a series of image seque...
Qingdi Wei, Weiming Hu, Xiaoqin Zhang, Guan Luo