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» A general education course in tangible interaction design
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BCSHCI
2007
14 years 11 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
CHI
1998
ACM
15 years 2 months ago
Adapting User Interface Design Methods to the Design of Educational Activities
considered simply, but a more complex evaluation of the effects of performing the tasks. For example, an educational activity that learners complete quickly and accurately is of no...
Clayton Lewis, Cathy Brand, Gina Cherry, Cyndi Rad...
SIGCSE
2004
ACM
86views Education» more  SIGCSE 2004»
15 years 3 months ago
Research, teaching, and service: the miniconference as a model for CS graduate seminar courses
Rarely are the three pillars of academia—research, teaching, and service—addressed together, within one intellectually cohesive context in the graduate curriculum. Such a cont...
Paolo A. G. Sivilotti, Bruce W. Weide
SIGCSE
2008
ACM
143views Education» more  SIGCSE 2008»
14 years 10 months ago
Test-driven learning in early programming courses
Coercing new programmers to adopt disciplined development practices such as thorough unit testing is a challenging endeavor. Test-driven development (TDD) has been proposed as a s...
David Janzen, Hossein Saiedian
CHI
2002
ACM
15 years 10 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...