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» A general education course in tangible interaction design
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SIGCSE
2005
ACM
163views Education» more  SIGCSE 2005»
15 years 3 months ago
Using SeSFJava in teaching introductory network courses
Networking course projects are usually described by an informal specification and a collection of test cases. Students often misunderstand the specification or oversimplify it t...
Tamer Elsharnouby, A. Udaya Shankar
SIGCSE
2005
ACM
106views Education» more  SIGCSE 2005»
15 years 3 months ago
A model for improving secondary CS education
This paper describes how the Institute for Computing Education (ICE) at Georgia Tech is trying to improve the state of computer science education in secondary schools in Georgia. ...
Barbara Ericson, Mark Guzdial, Maureen Biggers
SIGITE
2005
ACM
15 years 3 months ago
Teaching 2D arrays using real-time video filters
Educators have long been trying to spice things up in their introductory programming courses. Traditionally, twodimensional arrays have been taught non-graphically using contrived...
Jeffrey W. Chastine, Jon A. Preston
ICRA
2006
IEEE
124views Robotics» more  ICRA 2006»
15 years 4 months ago
Mobile Robot Programming in Education
— The Mobile Robot Programming Laboratory course has been taught at Carnegie Mellon University for the past twelve years. It is a problem-driven class designed for students with ...
Jean-François Lalonde, Christopher P. Bartl...
CANDC
2009
ACM
14 years 7 months ago
Designing to support reasoned imagination through embodied metaphor
Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental ...
Alissa Nicole Antle, Greg Corness, Saskia Bakker, ...