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» A general education course in tangible interaction design
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SIGCSE
2008
ACM
211views Education» more  SIGCSE 2008»
14 years 10 months ago
Cluster computing for web-scale data processing
In this paper we present the design of a modern course in cluster computing and large-scale data processing. The defining differences between this and previously published designs...
Aaron Kimball, Sierra Michels-Slettvet, Christophe...
ITICSE
2009
ACM
15 years 4 months ago
Xen worlds: leveraging virtualization in distance education
The Xen Worlds project at Iowa State University was designed to provide a virtualized lab environment for the Information Assurance program. The large number of off-campus student...
Benjamin R. Anderson, Amy K. Joines, Thomas E. Dan...
OOPSLA
2005
Springer
15 years 3 months ago
GOOAL: an educational object oriented analysis laboratory
Our goal is to enable rapid production of static and dynamic object models from natural language description of problems. Rapid modeling is achieved through automation of analysis...
Hector G. Pérez-González, Jugal K. K...
TEI
2010
ACM
257views Hardware» more  TEI 2010»
15 years 4 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ITICSE
2010
ACM
15 years 2 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...