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» A general education course in tangible interaction design
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ICSE
2005
IEEE-ACM
15 years 10 months ago
A B.S. degree in informatics: contextualizing software engineering education
Software engineering (SE) is very different in focus from traditional computer science: it is not just about computers and software, but as much about the context in which they ar...
André van der Hoek, David G. Kay, Debra J. ...
CHI
2011
ACM
14 years 1 months ago
Classroom-based assistive technology: collective use of interactive visual schedules by students with autism
vSked is an interactive and collaborative assistive technology for students with autism, combining visual schedules, choice boards, and a token-based reward system into an integra...
Meg Cramer, Sen H. Hirano, Monica Tentori, Michael...
SIGCSE
2008
ACM
146views Education» more  SIGCSE 2008»
14 years 10 months ago
Bantam: a customizable, java-based, classroom compiler
This paper introduces the Bantam Java compiler project, a new language and compiler designed specifically for the classroom. Bantam Java, the source programming language, is a sma...
Marc L. Corliss, E. Christopher Lewis
CHI
2011
ACM
14 years 1 months ago
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children
Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students’ ability...
Yinsheng Zhou, Graham Percival, Xinxi Wang, Ye Wan...
ACMACE
2009
ACM
15 years 2 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace