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» A general education course in tangible interaction design
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SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
15 years 10 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky
CHI
1997
ACM
15 years 2 months ago
WorldBeat: Designing a Baton-Based Interface for an Interactive Music Exhibit
This paper presents the interface design of the WorldBeat system, an interactive exhibit about using computers in musical education, and as musical instruments. The system allows ...
Jan O. Borchers
ACMDIS
2000
ACM
15 years 2 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
13 years 5 months ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
TEI
2010
ACM
236views Hardware» more  TEI 2010»
15 years 4 months ago
StitchRV: multi-camera fiducial tracking
StitchRV is a fiducial and touch-tracking engine based on the popular reacTIVision fiducial tracking system. StitchRV combines video input from multiple cameras in real time, and ...
Sijie Wang, Allen Bevans, Alissa Nicole Antle