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» A general education course in tangible interaction design
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ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
CHI
2005
ACM
15 years 10 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
WWW
2004
ACM
15 years 10 months ago
VersaTutor: architecture for a constraint-based intelligent tutor generator
Intelligent tutoring systems have demonstrated their utility in a variety of domains. However, they are notoriously resource intensive to build. We report here on the development ...
Viswanathan Kodaganallur, Rob R. Weitz, David Rose...
JCDL
2003
ACM
87views Education» more  JCDL 2003»
15 years 3 months ago
Visualizing and Exploring Picasso's World
We discuss the preliminary use of a visualization tool called Interactive Timeline Viewer (ItLv) in visualizing and exploring a collection of art works by Pablo Ruiz Picasso. Our ...
Carlos Monroy, Richard Furuta, Enrique Mallen
CHI
2008
ACM
15 years 10 months ago
MAHI: investigation of social scaffolding for reflective thinking in diabetes management
In the recent years, the number of individuals engaged in self-care of chronic diseases has grown exponentially. Advances in computing technologies help individuals with chronic d...
Lena Mamykina, Elizabeth D. Mynatt, Patricia David...