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» A general education course in tangible interaction design
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TEI
2010
ACM
160views Hardware» more  TEI 2010»
15 years 4 months ago
Creative idea exploration within the structure of a guiding framework: the card brainstorming game
I present a card brainstorming exercise that transforms a conceptual tangible interaction framework into a tool for creative dialogue and discuss the experiences made in using it....
Eva Hornecker
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
14 years 9 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
SIGOPS
2008
141views more  SIGOPS 2008»
14 years 9 months ago
Using model checkers in an introductory course on operating systems
During the last three years, we have been experimenting with the use of the Uppaal model checker in an introductory course on operating systems for first-year Computer Science stu...
Roelof Hamberg, Frits W. Vaandrager
CHI
2009
ACM
15 years 10 months ago
Opportunities for actuated tangible interfaces to improve protein study
We outline strategies for actuated tangible user interfaces (TUIs) to improve the study of proteins. Current protein study tools miss fundamental biology concepts because graphica...
Ashlie Brown, Hayes Raffle
SIGCSE
2005
ACM
122views Education» more  SIGCSE 2005»
15 years 3 months ago
Design process for a non-majors computing course
There is growing interest in computing courses for non-CS majors. We have recently built such a course that has met with positive response. We describe our design process, which i...
Mark Guzdial, Andrea Forte