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ISCOPE
1998
Springer
15 years 1 months ago
Parallel Object Oriented Monte Carlo Simulations
Abstract. We discuss the parallelization and object-oriented implementation of Monte Carlo simulations for physical problems. We present a C++ Monte Carlo class library for the aut...
Matthias Troyer, Beat Ammon, Elmar Heeb
EUROPAR
2010
Springer
14 years 10 months ago
Exceptions for Algorithmic Skeletons
Abstract. Algorithmic Skeletons offer high-level abstractions for parallel programming based on recurrent parallelism patterns. Patterns can be combined and nested into more comple...
Mario Leyton, Ludovic Henrio, José M. Pique...
CORR
2010
Springer
140views Education» more  CORR 2010»
14 years 6 months ago
Runtime-Flexible Multi-dimensional Arrays and Views for C++98 and C++0x
Multi-dimensional arrays are among the most fundamental and most useful data structures of all. In C++, excellent template libraries exist for arrays whose dimension is fixed at ru...
Björn Andres, Ullrich Köthe, Thorben Kr&...
DATE
2003
IEEE
119views Hardware» more  DATE 2003»
15 years 3 months ago
IPSIM: SystemC 3.0 Enhancements for Communication Refinement
Refinement is a key methodology for SoC design. The proposed IPSIM design environment, based on a C++ modeling library developed on top of SystemC 3.0, supports an object-oriented...
Marcello Coppola, Stephane Curaba, Miltos D. Gramm...
WAE
2001
223views Algorithms» more  WAE 2001»
14 years 11 months ago
An Adaptable and Extensible Geometry Kernel
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...