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» A generic type-and-effect system
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110
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ICPPW
2002
IEEE
15 years 5 months ago
MigThread: Thread Migration in DSM Systems
Distributed Shared Memory (DSM) systems provide a logically shared memory over physically distributed memory to enable parallel computation on Networks of Workstations (NOWs). In ...
Hai Jiang, Vipin Chaudhary
ROBOCUP
1998
Springer
146views Robotics» more  ROBOCUP 1998»
15 years 5 months ago
Rocco: A RoboCup Soccer Commentator System
With the attempt to enable robots to play soccer games, the RoboCup challenge poses a demanding standard problem for AI and intelligent robotics research. The rich domain of robot ...
Dirk Voelz, Elisabeth André, Gerd Herzog, T...
EWHCI
1993
15 years 5 months ago
Applying the Wizard of Oz Technique to the Study of Multimodal Systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing service...
Daniel Salber, Joëlle Coutaz
109
Voted
SIGMOD
2010
ACM
157views Database» more  SIGMOD 2010»
15 years 1 months ago
Workload-aware storage layout for database systems
The performance of a database system depends strongly on the layout of database objects, such as indexes or tables, onto the underlying storage devices. A good layout will both ba...
Oguzhan Ozmen, Kenneth Salem, Jiri Schindler, Stev...
110
Voted
CGF
2010
117views more  CGF 2010»
15 years 28 days ago
SafeGI: Type Checking to Improve Correctness in Rendering System Implementation
Historically, rendering system development has been mainly focused on improving the numerical accuracy of the rendering algorithms and their runtime efficiency. In this paper, we ...
Jiawei Ou, Fabio Pellacini