This paper addresses the problem of reconstructing surface models of indoor scenes from sparse 3D scene structure captured from N camera views. Sparse 3D measurements of real scen...
Anastasios Manessis, Adrian Hilton, Philip F. McLa...
Abstract— In this paper, we present a framework for multiterminal video compression (MTVC) that exploits the geometric constraints between cameras with overlapping fields of vie...
This paper studies the effect of discretizing the parametrization of a dictionary in the particular context of Matching Pursuit decompositions of signals. Our approach relies on th...
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...