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AFRIGRAPH
2009
ACM
15 years 5 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
ICRA
1995
IEEE
167views Robotics» more  ICRA 1995»
15 years 5 months ago
Modeling of Linear Objects Considering Bend, Twist, and Extensional Deformations
A systematic approach to the modeling of deformable ne linear objects is presented. Various deformable objects are manipulated in many manufacturing processes. Deformation of the...
Hidefumi Wakamatsu, Shinichi Hirai, Kazuaki Iwata
124
Voted
DAGSTUHL
2003
15 years 3 months ago
Reliable Distance and Intersection Computation Using Finite Precision Geometry
In this paper we discuss reliable methods in the field of finite precision geometry. We begin with a brief survey of geometric computing and approaches generally used in dealing ...
Katja Bühler, Eva Dyllong, Wolfram Luther
CAD
2006
Springer
15 years 1 months ago
Field modeling with sampled distances
Traditional mesh-based approaches to the modeling and analysis of physical fields within geometric models require some form of topological reconstruction and conversion in the mes...
Michael Freytag, Vadim Shapiro, Igor G. Tsukanov
113
Voted
PAMI
2010
202views more  PAMI 2010»
15 years 6 days ago
DAISY: An Efficient Dense Descriptor Applied to Wide-Baseline Stereo
—In this paper, we introduce a local image descriptor, DAISY, which is very efficient to compute densely. We also present an EM-based algorithm to compute dense depth and occlusi...
Engin Tola, Vincent Lepetit, Pascal Fua