Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
A systematic approach to the modeling of deformable ne linear objects is presented. Various deformable objects are manipulated in many manufacturing processes. Deformation of the...
In this paper we discuss reliable methods in the field of finite precision geometry. We begin with a brief survey of geometric computing and approaches generally used in dealing ...
Traditional mesh-based approaches to the modeling and analysis of physical fields within geometric models require some form of topological reconstruction and conversion in the mes...
—In this paper, we introduce a local image descriptor, DAISY, which is very efficient to compute densely. We also present an EM-based algorithm to compute dense depth and occlusi...